Play Paladin’s Legacy in Windows XP, Vista, Windows 7 and Windows 8

19 years after my game was published, I decided to revisit the TitleScreen past and setup my old Color computer.  I was shocked to find that it still works and my old game still runs on the old 5.25 floppy disks.  Just for fun I searched the internet for any information on my game and was just as shocked to find a vibrant community of people still using, developing, sharing, selling and enjoying the Color Computer.  I even found one or two references to my game in forum posts from people looking for a copy to play.

With the very kind help of several members of this community, I  discovered the new world of emulation on PC.  Now you can play Paladin’s Legacy in Windows XP or Vista using the VCC emulator.  You can find VCC at this link: The VCC Color Computer Emulator

Or you can download it along with the game files from my SkyDrive HERE.

You will need to download and install VCC and download the PaladinsLegacy_PlayerDisk and PaladinsLegacy_CityDisk.

To Play the Game in Windows:

  1. Download to your computer the files in the Folder “The Game – What you need to play”.
  2. Install the VCC Emulator.  File named “SetupVcc1.40”
  3. Run VCC.  You should now see the green Color Computer screen in a window with a flashing cursor.
  4. Choose Configuration, Config in the menu at the top of the window.  Click the Display Tab and choose Composite.  (This will simulate screens from the old days.)  Also check mark Allow Resize.  (This will allow you to resize the window)
  5. Now you are ready to play but you need to insert the Player Disk.  Just click Cartridge on the menu and select Drive 0, Insert.  This will bring up your windows file selection screen.  Choose the PaladinsLegacy_Playerdisk.dsk that you previously downloaded. (Just like putting in the old floppy)
  6. At the cursor prompt in the Color Computer window type: loadm”boot”
  7. The game should start.  The game will load with a title screen and then ask you if you have an RGB monitor.  Choose N.  Press Space Bar at the next title screen and the game will start.
  8. At this point, you can restore an old game or create a new character.  Choose an option and follow the prompts. And then select play.
  9. Now every time you enter a city in the game, the game will prompt you to enter the City Disk.  You will need to click Cartridge, Drive 0, Insert and choose PaladinsLegacy_citydisk.dsk.  Then press Enter in the game.  You swap disks back to the Player Disk every time you leave a city.  (It’s kind of a pain but then it wouldn’t be retro if there wasn’t some pain and it sure beats cassettes.)
  10. Feel free to e-mail me if you have any questions about the game.

The game also works on the MESS emulator but I found MESS confusing because it doesn’t come with the ROMs you need for your old system and I could not figure out how to “virtually swap disks” which my game needs in order to run.

There is also Mocha, a java based Color Computer emulator but my game would not run on it at all.   (Still it’s pretty cool to play with)Check out Mocha here: Mocha, a Java based Color Computer Emulator

I am extremely thankful for the Members of the Maltedmedia Color Computer community who, in addition to showing more enthusiasm for this game now than was ever shown 19 years ago, have graciously provided me with PC based disk images of my game that enable it to be played in Windows and a copy of the only known game review in the June 1990 issue of Rainbow magazine.  I had no idea the game was ever reviewed.  Reading the review was a real treat……mostly.  On the other hand, a 19 year pause helped take some of the sting out of the minor criticisms.  You can find the review in the files section.

If you are a history junky, you might enjoy the content in the Archive Files Folder in the Files section.  I’ve scanned numerous documents from the time of development of the game including the original License Agreement from the Publisher,  a list of bug and design fixits, a letter from the publisher with change requests, a memory map of the game, an example of assembly code with my hand scratched notes and some misc. notes.



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